Thoughts
Think out loud
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How collaborative are you?
How do you measure how collaborative your team is? This is actually quite a difficult question and i’m genuinely interested to know what you think, so please feel free to comment below. It’s hard to measure ‘collaboration’. Firstly, you can’t ask someone if they’re collaborative. Of course they are! You can measure it indirectly though… Continue reading
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Driving towards autonomy – A UXer’s perspective
Over the past 15+ years I’ve noticed a dissatisfaction with the day-to-day of working as UXer in corporate environments in essence the problem boils down into two main complaints. Some people don’t know exactly what’s expected from them in the execution of their role, quite often people understand what they’re being asked to do but… Continue reading
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Getting some perspective
For when the technology we use is a little too much I recommend the following: Books Practical Wisdom by Barry Schwartz Alone together by Sherry Turkle Things that make us smart by Don Norman. Films Plug and Pray by Jens Schanze Continue reading
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Thought: The difference between business and user centred design.
As a business you want people to buy, and use your products and services to increase profits by selling more or by reducing costs. The things you build to support this help to achieve those business goals but are not usually designed to accommodate a ‘customers’ busy life. Business centred design creates a ‘destination’ mentality; the… Continue reading
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The future is nearer than you think, and it’s ‘not cool’
Tonight I will be meeting friends in a restaurant (tavernas have existed for at least 25 centuries). I will be walking there wearing shoes hardly different from those worn 5,300 years ago by the mummified man discovered in a glacier in the Austria… Continue reading
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Thought: modern myth – teach our children how to code.
http://www.guardian.co.uk/technology/2012/dec/04/ict-teach-kids-regular-expressions’…teach kids: how to do regular expressions’Cory Doctorow pens an elegant extension to a powerful modern myth. Teach children how to programme so they can underst… Continue reading
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Thought: The intuitive interface is a myth
The intuitive interface is a myth, intuition is the result of subconscious processing which can only happen when a system is learnt (through experience and practice). An novel interface cannot be intuitive as the ‘user’ hasn’t learnt how to use it… Continue reading
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Thought: The enterprise is ill equipped to support working in modern world
Our lives have become more complex, this problem is both simultaneously accepted and ignore by the modern enterprise. On one hand the enterprise has acknowledge the complexity of the modern world by enabling greater flexibility for the worker. The… Continue reading
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Thoughts: The location of knowledge
Knowledge in the head is subject to the limits posed by memory and attention (both limited). Knowledge in the world plays an important role in reminding people of things: current state, tasks left to be done etc. Good design provides knowledge in … Continue reading
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Thoughts: the design paradox
What makes good design? ‘Good design’ is disseminated through popular culture because it looks great, informing the wider population about how things should work. Good usability practice is informed by convention and by using consistent input/mani… Continue reading